These are my proposed final screenshots that I handed in. I'm pretty happy with it however there are a couple things I need to change/redo. As you can tell the tail isn't textured and I wasn't able to find out why because it is in Maya and in Unreal but when I apply the texture it didn't work. I also need to redo the lighting. In tried to get the proper lighting with direction light but was told that I would only need point lights so I will try that instead. I'm also not too happy with the leaves on his neck. It seems too flat and like there are too little. So I'm going to make multiple curved plains all around the neck so that it looks fuller. There are also some normals that need to be fixed, ie; the mask and when I redo the leaves.
Unfortunately, to fix some of the things I need to re-rig the creature which will take some time but hopefully with these fixes it will look a lot more like the concept and a lot better in general