When importing it into Unreal I realized I made a mistake. I needed to figure out how to make sure the background part that wasnt painted is transparent. In the end I have to make an Alpha to delete the rest around. I learned that I have to use photoshop to create the shape I want to cut out.
Okay these images is what I thought I did wrong but actually the only thing I needed to do which was really small was just turn off the Layer 0, underneath my colour layer. Duh!
Obviously I'm still learning but I'm excited to learn more of the nifty tricks this program has to offer. I learned a lot that will help me with my capstone and especially with the spline in unreal as well. I didn't managed to have time to figure out how to weight paint and to get the vines moving in unreal but the main struggles have been overcome and I'm excited to get started next semester on this project!
Game Development Student learning how to proficiently use Unreal Engine, 3DCoat and/or Quixel